Non daté
Mali
Traduction non disponible · Original (anglais) · français indisponible
A children's game in Mali that the extract presents as a vehicle for preserving coded esoteric knowledge. It is associated with initiates and is based on a numeral system linked to 266 siqiba, or signs, corresponding to attributes of God. The game exemplifies how instruction could be embedded in ordinary recreational practice.
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Le récit
The Banangolo game is mentioned as an example of how traditional education could operate through children's activities. Its form was attributed to initiates who developed the game so that knowledge could be conveyed across generations without being presented as a formal lesson. Play therefore served as an accessible surface for a deeper system of instruction.
The game is based on a numeral system related to 266 siqiba, or signs. These signs correspond to attributes of God, giving the game a cosmological dimension beyond entertainment. The numerical structure links childhood practice with the classification and transmission of sacred concepts.
Banangolo illustrates the broader principle that traditional education is integrated into life. Knowledge may be carried by stories, proverbs, crafts, ritual gestures, or games, allowing different audiences to receive teachings according to their capacity and stage of development.
Non daté
Mali
Traduction non disponible · Original (anglais) · français indisponible
A children's game in Mali that the extract presents as a vehicle for preserving coded esoteric knowledge. It is associated with initiates and is based on a numeral system linked to 266 siqiba, or signs, corresponding to attributes of God. The game exemplifies how instruction could be embedded in ordinary recreational practice.
Poursuivre l’exploration
Le récit
The Banangolo game is mentioned as an example of how traditional education could operate through children's activities. Its form was attributed to initiates who developed the game so that knowledge could be conveyed across generations without being presented as a formal lesson. Play therefore served as an accessible surface for a deeper system of instruction.
The game is based on a numeral system related to 266 siqiba, or signs. These signs correspond to attributes of God, giving the game a cosmological dimension beyond entertainment. The numerical structure links childhood practice with the classification and transmission of sacred concepts.
Banangolo illustrates the broader principle that traditional education is integrated into life. Knowledge may be carried by stories, proverbs, crafts, ritual gestures, or games, allowing different audiences to receive teachings according to their capacity and stage of development.
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